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OverTower |
OverTower
OverTower is a fantasy based magic card game with a strategic gameplay. To win a game You are to destroy a tower of the opponent. Any game action (damage dealing, castle repairing, resources increasing) is realized by the many types of cards (60 uniq
OverTower is a fantasy based card game with a strategic gameplay. To win a game You are to destroy a tower of the opponent. Any game action (damage dealing, castle repairing, resources increasing) is realized by the many types of cards (50 unique cards with artworks performed in a fantasy style). The card represents a spell or creature. It has got a cost and action. Resources are represented by Crystals (produce Mana), Forests produce Wood) and Gold Mines (produce Gold). There are many ways to win this game. Choose your own strategy to beat down the enemy. The game has a handy click-to-play interface with a sounds, music and animations.
The playing space contains: Player Castle - includes a tower and wall. Enemy Castle- includes a tower and wall. In Play - active cards are located here. Desk the desk is where a player holds cards that have been drawn but not yet played. Deck the deck contains all the cards are dealt to the players. Grave - a grave is a discard pile. Resources represented by: - Crystals - produce Mana; - Forests - produce Wood; - Gold Mines - produce Gold. Parts of a Card: - Name - Cost - is represented by mana , wood and gold symbols. - Action - contains rules text what the card does. If there are no other conditions all positive actions concern to the Player, negative - to the Opponent. For example: +5 tower - repair player tower -5 tower - destroy enemy tower Playing the game: The goal of the game is destroying a tower of the opponent. -At the start of a game, the deck is shuffled so that the cards are in a random order. - Then the cards are dealt to the players. - The player can play any card which price meets to his resources. - The player can discard any card (Right click), losing one turn. - If no cards are available, the cards from Grave move to Deck and shuffle. - Every turn Crystals, Forests and Gold Mines produce resources in amount equal to them. A game ends when the tower height of one of the players is 0 or less.
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